Toward a Minor Tech:Kim 500

From creative crowd wiki
Revision as of 15:15, 20 January 2023 by Jung-Ah (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


What Weaving Can Teach Us

Jung-Ah Kim

Technology nowadays is characterized by a number of computer devices that we depend on, such as laptops, tablets, smartphones, smartwatches, etc. As the level of dependence that we have on these devices increases over time, it’s difficult to not think that we lose our agency over them. The black boxing of the devices, despite its merits, prevents us from connecting and understanding them even when they apparently exhibit ‘user-friendly’ interface designs.

Traditional crafts such as weaving may seem peripheral, and minor compared to advanced technology nowadays that entertain us and increase our productivity. However, hands-on engagement with old devices such as weaving handlooms could be pedagogical, shedding new light on our understanding of technology, offering an alternative relationship. I would like to share my experience of working on a weaving handloom that gave me new access to the technological things around me.

Weaving looms share a common history with computers. Many histories of computing begin with Analytical Engine, a calculating machine that Charles Babbage attempted to build in the nineteenth century. It is widely known that Babbage conceived this machine based on the punched card system and the formal mechanics of Jacquard’s loom, the first automated loom invented in 1804. The Jacquard loom used a long series of interconnected punched cards to encode more complex patterns while enhancing the production speed.  

However, the connection between weaving and computers cannot be reduced to the role of punched cards. Weaving and computers naturally process data in similar ways regardless of the punched cards because to weave means to decide whether a warp thread is to be picked up or not. Therefore, weaving has been a binary art from its very beginning as stated by the computer pioneer Heinz Zemanek (Harlizius-Klück 179). A 4-shaft loom can be thought of as 4-bit opcodes with different orderings, resulting in indirect patterns (Griffiths, “Coding With Threads: Frame Loom”).  

Working on a weaving loom can also inform us a lot about physical, tangible forms of interaction with technology. Spending hours manually setting up the loom, passing each thread into the heddles make you feel connected to the machine in an unexpected way. Your whole body interacting with the loom, throwing the shuttle across the warp, and controlling treadles to see your pattern emerge on the fabric gives you a sense of control that you’re working with the machine, not dependent on it.

This consequently offered me a new perspective and appreciation of the world full of handy and useful technical things that relate together and I’m part of, not separated from it or merely dependent on it. The smaller and older ways of engaging with traditional crafts and old devices made me feel empowered, rather than a minor being weighed down by big, complex tech knowledge. Many crafts and their technologies have a long history and as a result embody a great deal of knowledge and expertise. They invite you to the world of the common, average everyday experience of things full of surprises and wonder.